Hims, Hard Mints
I got the chance to create the CG assets and help develop a visual style along with Art Directors at Hims Inc., for their newest product Hard Mints.
I started by modeling the tin and mint in 3D and built shaders in Redshift. I also had the chance to create particle simulations for the launch campaign. I worked closely with Art Director, Peter Deering to try and craft a fresh and elevated look.
See the product at ForHims.com